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https://en.wikipedia.org/wiki/Ray_tracing_(graphics) — found via Wikipedia
Ray tracing (graphics)
fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping and path tracing, are
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https://github.com/RayTracing — found via Mwmbl
Ray Tracing in One Weekend · GitHub
Saved searches Use saved searches to filter your results more quickly You signed in with another tab or window. Reload to refresh your session.You signed…
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https://anandtech.com/tag/ray-tracing — found via Mwmbl
Ray Tracing - Latest Articles and Reviews on AnandTech
Ray Tracing Among the many announcements in today’s Intel Architecture Day, Intel is also offering a major update to their GPU roadmap over the next 24 m…
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http://www.ulisp.com/show?2NWA — found via Mwmbl
uLisp - Ray tracing with uLisp
Ray tracing with uLisp This is a simple ray tracer written in uLisp, using the uLisp graphics extensions to plot on a colour TFT display. The scene conta…
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https://developer.apple.com/news/?id=5jn2wyhi — found via Mwmbl
Ray tracing and function pointers in Metal - Discover - Apple De…
Quick Links Ray tracing and function pointers in Metal Achieve photorealistic 3D scenes in your apps and games through ray tracing and shaders — core par…
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https://www.techspot.com/tag/ray+tracing/ — found via Mwmbl
Ray Tracing News and Articles | TechSpot
Highly anticipated: Black Myth: Wukong has been one of the most impressive-looking upcoming games since its initial 2020 unveiling. With the release date…
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http://stackoverflow.com/tags/raytracing/info — found via Mwmbl
'raytracing' tag wiki - Stack Overflow
About Ray tracing is a physics-based method for simulating photorealistic 3D scenes. Light rays are drawn from the eye through each pixel of the desired …
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https://arstechnica.com/uncategorized/2006/08/7430/ — found via Mwmbl
Ray tracing soon to go real-time for 3D rendering | Ars Technica
Uncategorized — Ray tracing soon to go real-time for 3D rendering A old but computationally intensive lighting technique that yields superior … Ray traci…
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https://nvlabs.github.io/sionna/api/rt.html — found via Mwmbl
Ray Tracing — Sionna 0.18.0 documentation
This module provides a differentiable ray tracer for radio propagation modeling. The best way to get started is by having a look at the Sionna Ray Tracin…
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http://graphics.stanford.edu/papers/rtongfx/ — found via Mwmbl
Ray Tracing on Programmable Graphics Hardware
Ray Tracing on Programmable Graphics Hardware Abstract Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been repl…
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https://prolost.com/cs6 — found via Mwmbl
Ray Tracing in After Effects CS6 — Prolost
The Best New Feature that You May or May Not be Able to Use While I was busy making Canadian Lysol commercial history, Adobe released Creative Suite 6, i…
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https://gpuopen.com/hiprt/ — found via Mwmbl
HIP Ray Tracing - AMD GPUOpen
HIP RT is a ray tracing library for HIP, making it easy to write ray-tracing applications in HIP. The APIs and library are designed to be minimal, lower …
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https://blog.demofox.org/category/ray-tracing/ — found via Mwmbl
Ray Tracing « The blog at the bottom of the sea
In raytracing, we do still have the ability to use textures, and we will surely use them in fun new ways with the directx ray tracing support that was re…
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https://gitlab.com/explore/projects/topics/raytracing — found via Mwmbl
raytracing · Topics · GitLab
PyHole is a general relativity ray tracing code written in Python and OpenCL. It includes an easy to use interface for interactive analysis of the dynami…
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https://dl.acm.org/doi/10.1145/1189762.1206075 — found via Mwmbl
Ray tracing deformable scenes using dynamic bounding volume hier…
Abstract The most significant deficiency of most of today's interactive ray tracers is that they are restricted to static walkthroughs. This restriction …
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https://www.pcgamer.com/f1-22-performance-ray-tracing/ — found via Mwmbl
Ray tracing in F1 22 is not worth the penalty to performance | P…
Ray tracing in F1 22 is not worth the penalty to performance F1 22 introduces the world of racing on PC to the latest regulatory changes in Formula One. …
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https://cacm.acm.org/research/gpu-ray-tracing/ — found via Mwmbl
GPU Ray Tracing – Communications of the ACM
Re-creation of Whitted's sphere scene with user-specified programs. Runs at over 100 fps on a GeForce GTX680 at 1 k by 1 k resolution. The NVIDIA® OptiX…
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http://www.joshbarczak.com/blog/?p=1197 — found via Mwmbl
GPU Ray Tracing The Wrong Way – The Burning Basis Vector
Uncivilized Computer Graphics Musings GPU Ray Tracing The Wrong Way If you’re familiar with my blog, you know I’ve lately taken a fancy to doing abominab…
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https://www.sigarch.org/tag/ray-tracing/ — found via Mwmbl
ray tracing | SIGARCH
In Part I of this mini-series, we looked at recent advances in hardware support for ray tracing and how we might ride this wave to think more broadly abou…
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https://hal.inria.fr/hal-03169283 — found via Mwmbl
Fast ray tracing of scale-invariant integral surfaces - Inria -…
Résumé Scale‐invariant integral surfaces, which are implicit representations of surfaces, provide a way to define smooth surfaces from skeletons with pre…